• BeeegScaaawyCripple@lemmy.world
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    22 days ago

    okay i hadn’t played it yet. you had me worried it was

    kinda lookin bullshit. i’m not a graphics snob but i can’t go back to that. here’s caves of qud


    it’s fucking gorgeous if you ask me, but i’ve just seen screenshots and art is subjective

    • homoludens@feddit.org
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      22 days ago

      For me, “primitive” is not the main problem (though I’m getting a bit sick of pixel art), it’s more blue-green hue is off-putting. It might match the theme of an alien planet, but it lokks like it would give me headache or something.

    • Blackmist@feddit.uk
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      21 days ago

      Yeah, there’s a definite Commodore 64 aesthetic to it, but it feels like every pixel is meaningful. It’s all just detailed enough to be able to tell what’s going on.

    • Zorcron@lemmy.zip
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      22 days ago

      Well Rogue did come out 45 years ago. 35 years ago was around the end of the NES/start of SNES generation.

    • chunkystyles@sopuli.xyz
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      22 days ago

      I also think it’s a nice-looking game. The graphics help convey the setting really well, IMO. I really enjoyed it.

      • BeeegScaaawyCripple@lemmy.world
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        22 days ago

        Right? The graphic choice tells me what I’m getting, and they somehow made it pretty. There could be more signs telling me to play it, but I don’t really need them.