I’m a climate scientist by trade. Interested in interesting things. Ecology, complexity, politics, social change, music.

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Joined 1 year ago
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Cake day: May 8th, 2024

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  • which isn’t always great compared to games with tighter rules

    I’m slowly forming the opinion that there’s no best way of gaming, but that mechanics can strongly influence player and story behaviours, and so whether a mechanic is good or not depends entirely on your aims in gaming.

    Not sure if negotiating outcomes is something I want (though I like it in the Slugblaster actual plays I’ve listened to). But that emotion mechanic definitely sounds interesting!