

The thing is it can’t actually be compliant, because the spec doesn’t allow all 4 pieces to communicate. The adapter is either passing on the cable’s info (and pretending to be invisible) or it has to overwrite it with its own info.
The adapter could maybe do it safely if it evaluated itself vs the cable, and specifically reported the lowest performance piece to the device, but that would still be a standards violation.
Great interview! I hadn’t actually seen this game before, I’ll have to check it out.