The most successful people don’t have goals they have constraints.
Here’s a really good one, don’t start another project until you’ve finished the last one UNLESS it directly relates to it. in this way even without a clear goal you are always building towards something and with a narrower field you’re more likely to accidentally finish something as different projects converge.
My first thought was “but all my projects are so big it’ll be years before I can do another one”, which is making me think my problem is project scope. But then, since I’m into solo game dev, there’s only so much scope reduction I can do…
The most successful people don’t have goals they have constraints.
Here’s a really good one, don’t start another project until you’ve finished the last one UNLESS it directly relates to it. in this way even without a clear goal you are always building towards something and with a narrower field you’re more likely to accidentally finish something as different projects converge.
My first thought was “but all my projects are so big it’ll be years before I can do another one”, which is making me think my problem is project scope. But then, since I’m into solo game dev, there’s only so much scope reduction I can do…
That sounds like you need to get help from other collaborators!